- Fceux palette swap movie#
- Fceux palette swap update#
- Fceux palette swap tv#
- Fceux palette swap windows#
Battle Arena Toshinden 2 (Euro 951124) Asura Buster - Eternal Warriors (Japan, set 2) Tech2Go / One Man Band Codename: Kids Next Door - Operation: P.L.U.G.G.U.H.S. Sinclair Radionics Cambridge Programmable
Fceux palette swap tv#
JAKKS Pacific Inc / Amaze Entertainment X-Men - Mutant Reign (JAKKS Pacific TV Game, prototype) JAKKS Pacific Inc / Amaze Entertainment Star Wars - Original Trilogy (JAKKS Pacific TV Game, prototype)
Fceux palette swap movie#
JAKKS Pacific Inc / Amaze Entertainment Dreamworks Movie Night (JAKKS Pacific TV Game, Oct 18 2006, prototype) 08016: (playmark.cpp) bigtwinb: Joystick X and Y axes are swapped. 08015: (chanbara.cpp) chanbara: The left and right joystick inputs are reversed. 08012: (channelf.cpp) channelf (and clones?): Fairchild Channel F runs at incorrect vertical resolution. 08008: (starwars.cpp) esb: SLAPSTIC causes emulated machine to reset. 08007: (mitchell.cpp) spangbl: Bootleg uses DIP switch settings rather than a service menu. 08006: (neogeo.cpp) mslug: Background music has parts missing. 08003: (segas16a.cpp) quartet and clones: Fire and jump button order doesn’t match control panel. 07998: (vegas.cpp) sf2049se: Non-existent button is mapped in IN1 port. 07997: (namcos2.cpp) assault, assaultj: Tank engine sound stops almost immediately after game starts. 07996: (neogeo.cpp) nitd and bootleg, arcade and AES modes: ADPCM-A samples do not play to end. 07993: (seta.cpp) drgnunit: Manufacturer should show developer Athena. 07992: (junofrst.cpp) junofrst: Screen colour does not change on key game events. 07989: (ksys573.cpp) pcnfrku: Description for US version does not match title screen. 07986: (pce.cpp) dragnegg: dragnegg: Dragon Egg! is marked as not supported, but works. 07968: (hornet.cpp) All machines in hornet.cpp: Sound test fails if POST is enabled. 07914: (vis.cpp) vis: Some sound effects play as noise. 07912: (vis.cpp) vis: Screen image is cropped, and animation glitches occur. 07893: (atetris.cpp) atetrisb2, atetrisb3: Game does not progress past black screen. 07475: (coco3.cpp) coco3: Joystick buttons are not working correctly for some ML games. 07305: (dragon.cpp) dragon32, dragon64, dragon64h, dragon200, dragon200e: DAC sound is not working. 07256: (hornet.cpp) nbapbp: 2D graphics are positioned/sized incorrectly. 07000: (taitosj.cpp) tinstar: Collision detection is broken. 06605: (hornet.cpp) gradius4: Test mode ROM check causes emulator to crash when using Direct3D video. 06604: (hornet.cpp) gradius4: Flip Screen (V) DIP switch doesn’t completely flip the text layer. 05385: (seta.cpp) downtown: After entering a high score, the high scores are reset to zero. 03067: (gameplan.cpp) leprechn, leprechp, potogold: Cutscene animation causes graphics corruption. 00125: (hornet.cpp) gradius4: Screen visible area is incorrect in 15 kHz mode.
Fceux palette swap windows#
Issues with artwork using SVG and Windows DIB (BMP) images on ARM/AArch64-based Linux systems should also be fixed. There are several general usability improvements in this release, including updated Chinese and Greek translations, better configuration handling for slot devices, and a few small enhancements to the built-in user interface. On the topic of sound, some Yamaha synthesisers have been promoted to working, and MAME can now play back standard MIDI files to exercise machines that take MIDI input. This release includes preliminary sound support for the Super A'Can console. David Haywood has turned his attention to bootlegs of games including Final Lap 3, Guttang Gottong, and Alien Storm. Juno First, The Tin Star, The Empire Strikes Back have all had bugs squashed, and some of the last remaining regressions from the Yamaha FM synthesis rewrite have been resolved.
Carl has continued to work on Japanese home computers, and Ville Linde is back this month, bringing a batch of updates for the Konami Hornet platform. Significantly improved systems include the Atari Portfolio, Tandy MC-10, and Tandy VIS. A few more Mattel Juice Box cartridges have been dumped, allowing you to marvel at the poor-quality, 6 frames-per-second video.
Fceux palette swap update#
There are lots of new Apple IIgs and Macintosh software list items, tying in nicely with the recently improved emulation of these systems, as well as an update to the Colour Genie collection, and a massive haul of MicroBee floppy dumps. Voici ce qu'elle propose:Īre you ready for MAME 0.233? With dozens of reported issues fixed, over a hundred pull requests merged, and a flurry of development across all areas, our mid-year release is huge! Some of the more interesting machines added this month include several prototype JAKKS Pacific TV Games, the elusive English version of Namco’s Armadillo Racing, and the LCD hand-held game Space Mission from Tronica. La version mensuelle de MAME est arrivée.